Comments on TRAITS GUIDE in ♦ INFORMATION BOARD



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♦ NORMAL TRAITS:

Malcian-sheet-revamp.jpgMalcian-sheet-trait-sheet.jpgMalcian-sheet-trait-sheet-2.jpgMalcian-sheet-trait-sheet-3.jpgsigil-guide.jpg

♦ SOME DESIGN NOTES
- The symbols on a regular Malcian's chest is their heart! It will always be the same shape and color as their head symbol!
- Malcians have NO human ears.
- Both kinds of Malcians can switch between their forms. (Human, Anthro, Feral)
- Hair length, tail and ears length are freely customizable.
- A regular Malcian CAN NOT turn into a Snowy Malcian. They are two different individual classes. UNLESS you use 4 UC Trait Tickets to add the basic Snowy Hill Traits to an existing Malcian!

fur-guide.jpg



♦ SNOWY HILLS TRAITS:Malcian-sheet-snowy-hills.jpgMalcian-sheet-snowy-hills-anthro-feral.jpg

♦ SOME DESIGN NOTES
- Snowy Hills Malcian always require their 4 distinguishable traits! (Ear Tufts, Sleeve Tuft, Stomach/ Back Crests, Crown Sigil)

- Snowy Hills Malcian takes up normal Malcian traits for their basic body parts/ features!

- All Snowy Hill Traits are minimal of Uncommon!
- Snowy Hills Traits are NOT separable except for the Sleeves/ Body Tuft Traits! Meaning - You either need an Uncommon MYO OR posses 4 UC Trait Tickets to fully design a Snowy Hills Malcian!
- A regular Malcian CAN NOT turn into a Snowy Malcian. They are two different individual classes. UNLESS you use 4 UC Trait Tickets to add the basic Snowy Hill Traits to an existing Malcian!



♦ MUTATIONS:Malcian-sheet-mutations.jpg
mut_2_by_nyx_by_gabrieliaprilia_dmywdhs-pre.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9MTAyNyIsInBhdGgiOiIvZi83Y2Q0YzVhOC0wOGMyLTQ4NTgtYWFjYy00Y2YzYzM4ZjE0ZjcvZG15d2Rocy01NzJlZDZlNS1iOWU5LTQxY2UtYjRjMi1iNmU3MzU1MDE5YTEucG5nIiwid2lkdGgiOiI8PTkzOCJ9XV0sImF1ZCI6WyJ1cm46c2VydmljZTppbWFnZS5vcGVyYXRpb25zIl19.RLyD_mX1REt6QETLF4GQpPWJ41pL3Aue12WKpLLiPnA

♦ SOME DESIGN NOTES
- Multi Limbs/ Eyes are fully customizable! Meaning - however many extras you want of a single limb type!
- if you want to apply different limbs/ parts (example a pair of wings + an extra arm) then you will need 2 Mutation items for each limb type.

- One Mutation = One Blood Of The Werehound Item (866893175352066069.png)

2026-07-04 23:13:41 (Edited 2026-10-05 20:45:13)

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♦ MOPPELS:

DESIGN NOTES:
  •  Wild Moppels can shed their fur by rubbing themselves on trees or coarse stones
  • The Crest symbol should always be there, that is the symbol of the Joker.
  •  The Crest can be covered when fur design is too overgrown.
  • Moppels are technically Otherworldly (Meteorite Based), their furs can be made off other materials!
  • Moppels can also have other unusal traits such as horns (free design)

2026-10-09 21:09:53 (Edited 2026-10-09 21:11:33)

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♦ MOULINNES:

DESIGN NOTES:
  •  Wild Moulinnes can shed their fur by rubbing themselves on trees or coarse stones
  • The Crest symbol should always be there, that is the symbol of the Joker.
  •  The Crest can be covered when fur design is too overgrown.
  • Moulinnes are technically Otherworldly (Meteorite Based), their furs can be made off other materials!
  • Moulinnes can also have other unusal traits such as horns (free design)

2026-08-05 12:57:20 (Edited 2026-10-09 21:10:56)